#pragma once
#include "phase.h"

class COutPhase :
	public CPhase
{
public:
	COutPhase(void);
	~COutPhase(void);

	virtual BOOL OnInitialUpdate(CMatch *pMatch, DWORD dwPhaseId, int nPhaseType, CIni &intFile);
	virtual CStage* CreateStage();
	virtual BOOL Begin();
};
